Appearance
Reputation (REP)
The city runs two independent reputation systems with separate inputs and outputs, and neither overrides the other:
- REP — the protagonist's standing in the street scene as a whole (this file).
- Standing — each individual NPC's relationship with him (Relationships).
The police keep a third ranking of their own, the List (Police).
REP changes
This table is the single source for every REP change in the game.
Gains
| Action | REP |
|---|---|
| Win a street event | +100 to +400 by event tier |
| Win a roaming challenge | +75 |
| Magazine feature | +100 to +600 by result (Magazines) |
| Win an Invitational | +2,500 |
| Win against a racer ranked above the player in a crew hierarchy | +50 bonus |
| Complete a police pursuit without being busted | +25 to +200 by heat level |
| Defeat a district's crew leader | +1,000 |
| Attend a night meet with a newly completed build | +50, once per build |
Losses
| Action | REP |
|---|---|
| Busted by police | −150 |
| Lose to an unranked racer, or to a crew member already beaten | −100 |
| Lose a roaming challenge | No change — these are informal and the city does not keep score |
| Withdraw from an event after accepting | −75 |
| Lose an Invitational | −300 |
| Decline the same Invitational twice in one act | −200 |
REP never decreases below the threshold of a tier already earned. Progression can be slowed, never lost.
Titles
The scene names the protagonist as he climbs. The title is what NPCs call him in dialogue, what magazines print under his photograph, and what a stranger at a night meet has already heard before he arrives.
| # | Title | REP | What it means and what it opens |
|---|---|---|---|
| 1 | Nobody | 0 | They know neither the car nor the driver. Low-stakes district events only. |
| 2 | Plate | 800 | They know the car, not the name. Roaming racers start accepting challenges (Roaming racers). |
| 3 | Regular | 2,000 | A face at meets. Night meets and full district payouts. |
| 4 | Known | 4,500 | The name travels between districts. First magazine offers arrive. |
| 5 | Marked | 8,000 | The police have a file. Pursuits start one heat level higher, permanently. Payouts rise everywhere. The protagonist enters the police List. |
| 6 | Runner | 13,000 | Known for getting away. Cross-district events; wager events unlock. |
| 7 | Contender | 20,000 | Taken seriously by people who matter. Pink slips unlock. |
| 8 | Name | 30,000 | The city says the name unprompted. Invitationals begin arriving. |
| 9 | Headliner | 42,000 | Magazine covers rather than features. The two unaffiliated Invitational racers make contact. |
| 10 | Untouchable | 58,000 | No crew sends anyone below their best: every street event, in every district, fields that crew's strongest available drivers. |
| 11 | The Name They Use | 78,000 | "Street racing" and the protagonist's name have become the same phrase in this city. |
| 12 | King of the Streets | 100,000, or every district held | Act 3 conclusion. Holding every district grants it whatever the REP total. |
At high REP, NPCs across the city acknowledge the protagonist by name, defer to him in conversation, and refer to him by his current title unprompted.
Titles never gate districts. A district is taken by beating its hierarchy, whatever the protagonist's title (Taking a district). Titles change access to other things: Marked raises police response permanently, Runner and Contender unlock wagers, Name opens the Invitationals, and Untouchable removes the easy opposition from every district at once. The rest change what the world says.
Act 3 ends when every district is held, which always grants King of the Streets (Campaign).
How REP and Standing interact
They operate on separate channels. REP governs what NPCs say about the protagonist and what he can access. Standing governs what individual NPCs do to him.
A racer at Hostile Standing, in a city where the protagonist is King of the Streets, will openly acknowledge him as king — and then spend the whole race trying to put him into a wall. Recognition is not affection; status buys access, not goodwill.
No REP value is high enough to make a Hostile NPC race cleanly, and no Standing value is high enough to grant access to an event the player's REP tier has not unlocked.
REP does not carry into the festival. It converts to nothing there (Festival overview).